Dear Reader lets you curl up and play your favorite books, turning classic literature into fun word puzzles
Wordplay Festival, 2019
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“Even if you slept through your high school English classes you can navigate the puzzles, rely on the in-game hints if you get stuck, and come out of the whole experience feeling a little smarter.”
—Steve Watts, Best Apple Arcade Games To Play Right Now, Gamespot
“Bookworms will especially love this one, though anyone who enjoys a good word puzzle should have a blast, too.”
—Michael Andronico, The 15 Best Apple Arcade Games (So Far), Tom’s Guide
“Dear Reader makes such a simple idea work because it is always adding new ideas, new ways to meddle with the text laid out before you.”
—Christian Donlan, Dear Reader is a delightful game of wordplay, Eurogamer
“This is a novel (pun very much intended and with no apologies) concept for a game, mobile or not, and one that should have a wide appeal for bookworms and puzzle gamers alike.”
—Jason Bohn, GDC 2019: Play a Good Book in [Dear Reader], Hardcore Gamer
So Many books, So many puzzles
Play over fifty literary classics and dozens of different word puzzles, from unscrambling anagrams to swapping lines of text.
Dear Reader Merch
Rep your love for literature—and games—with some Dear Reader swag.
PETER BERRY / Lead Programming
EDDIE CAMERON / Programming
ANNA GARBIER / Lead QA & Testing
DIEGO GARCIA / Visual & Animation Design
MEHAK KHAN / Lead Literary Curation
ALEXANDER KING / Game & Economy Design
COLLEEN MACKLIN / Experience, Game & Level Design
TONI PIZZA / Literary Curation & Level Design
KARINA POPP / Literary Curation & Level Design
JOHN SHARP / Art Direction
MICHAEL SWEET / Music & Audio Design
ERIC ZIMMERMAN / Lead Game Design & Project Management
Carlos Hernandez, Winnie Song, our many generous playtesters, and our amazing Kickstarter backers.
Developed with the support of Indie Fund.
PRODUCED BY APPLE