Cart 0
 
teaser_original_fallback-mobile.gif

Dear Reader lets you curl up and play your favorite books, turning classic literature into fun word puzzles

 
 
 
book-rows-03.png
book-rows-01.png

Recognition

 

Official Selection

Wordplay Festival, 2019

Top 5 Apple Arcade recommended games

Bustle Magazine

12 Best Apple Arcade games

Gamespot

10 Best Mobile Games of 2019

Paste Magazine

 
 

Even if you slept through your high school English classes you can navigate the puzzles, rely on the in-game hints if you get stuck, and come out of the whole experience feeling a little smarter.

Steve Watts, Best Apple Arcade Games To Play Right Now, Gamespot

This is a novel (pun very much intended and with no apologies) concept for a game, mobile or not, and one that should have a wide appeal for bookworms and puzzle gamers alike.

Jason Bohn, Hardcore Gamer

 
 
 

Dear Reader makes such a simple idea work because it is always adding new ideas, new ways to meddle with the text laid out before you.

Christian Donlan, Dear Reader is a delightful game of wordplay, Eurogamer

Bookworms will especially love this one, though anyone who enjoys a good word puzzle should have a blast, too.

Michael Andronico, The 15 Best Apple Arcade Games (So Far), Tom’s Guide

 
 
book-rows-04.png
book-rows-05.png

So Many books, So many puzzles

Play over fifty literary classics and dozens of different word puzzles, from unscrambling anagrams to swapping lines of text.

 
book-rows-05.png
book-rows-06.png

Join Our Mailing List!

Join our mailing list for a first glimpse at new features, updates from the design team, and gameplay tips!

We promise to keep emails at a minimum, and won’t share your email with anyone else.

 

Dear Reader Merch

Rep your love for literature—and games—with some Dear Reader swag.

TOTE BAGS

DEAR READER Ts

MUGS!

 
book-rows-06.png
book-rows-05.png

The Team

 

PETER BERRY / Lead Programming

EDDIE CAMERON / Programming

ANNA GARBIER / Lead QA & Testing

DIEGO GARCIA / Visual & Animation Design

MEHAK KHAN / Lead Literary Curation

ALEXANDER KING / Game & Economy Design

COLLEEN MACKLIN / Experience, Game & Level Design

TONI PIZZA / Literary Curation & Level Design

KARINA POPP / Literary Curation & Level Design

JOHN SHARP / Art Direction

MICHAEL SWEET / Music & Audio Design

ERIC ZIMMERMAN / Lead Game Design & Project Management

Special Thanks

Carlos Hernandez, Winnie Song, our many generous playtesters, and our amazing Kickstarter backers.

Developed with the support of Indie Fund.

LocalNo12_logo@2x.png
 
 
 

PRODUCED BY APPLE

 
book-rows-07.png
book-rows-08.png